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by dontlaugh 1112 days ago
Even with vsync it happened on X11 on dedicated GPUs. Plus a number of other buffer management artefacts.

It didn’t help that the drivers for everything were closed course, but even with perfect drivers X11’s design can’t deliver perfect frames.

1 comments

The design can deliver perfect frames - it's extensible so pretty much you need to provide a way to handle double buffering right - and guess what, extensions for that were proposed (Present extension by Keith Packard, building on top of X Synchronization extension)