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by jodoherty
1114 days ago
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In art school, we spent a lot of time learning how to give and receive critiques, because the fastest way to improve was to try frequently and critique often. You learn very early to divorce your ego and sense of self from your artworks and embrace every attempt as an opportunity to improve towards an ideal you can never reach. You also learn how to give meaningful criticism without being an asshole. Writing code is very much the same. Unfortunately, most software engineers haven't been to art school and have no formal training in how to give and receive useful feedback. I recommend reading Art & Fear: Observations On the Perils (and Rewards) of Artmaking. It's a good book that helps you build a healthy mindset towards growing as a creative: https://www.amazon.com/Art-Fear-Observations-Rewards-Artmaki... |
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It is about the work, and how other people react to it. The impact is has on other is all that matters. Your intent is interesting, but not relevant to their reaction. So if your work does not get the reaction you hoped for, that not a personal statement about you, it is simply something for you to work on.