|
|
|
|
|
by jsheard
1116 days ago
|
|
I think portables have settled around the Switch/Deck/Ally form factor because that's about as small as you can make a system while being able to run "full sized" games. You need enough processing power to run the games to a reasonable standard, and the battery/cooling to back that up, and enough physical space for all of the buttons and sticks on a conventional controller, and a big enough screen to see what's going on in games designed for TVs, which means you can't realistically go smaller than the Switch Lite. Sure you could make "pocket sized" games designed specifically for much more limited hardware like they did during the Gameboy and DS eras, but I'm not sure how much appetite there is for that now that people have had a taste of full fat console games on the go. |
|
Give me the Deck any day, though. Nintendo’s game pricing is absurd and the JoyCon controls are absolutely awful for adult hands. Like, “how did this happen”-level bad, imo. Valve has a tie-up with iFixit for the Deck, too, so I expect many happy years of use.
Perhaps we’ll get a PC-based device between the two in a couple of years time. Deck-quality controls. 8” 1080p OLED VRR display. ~500g. 3 hour battery life. 1080p60-capable on more recent titles. That would seem like the golden path.