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by tingletech
5231 days ago
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when I started doing user interface testing on websites in the mid/late 90s, all the literature I could find about user testing in the engineering library was related to industrial design / testing consumer products. EDIT: it was probably more accurately the late 90s |
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In industry, UI has consequences. A confusing readout may crash a plane and kill hundreds. A warning that doesn't trigger under expected circumstances can slice a man in two. A button that doesn't require enough force to push can accidentally decapitate. The list goes on. What you get from that side are incredibly usable, incredibly easy to understand, incredibly fault-tolerant interfaces... that are ugly as hell.
Whereas from the mobile/web side we often see pointlessly obtuse, absurdly minimalistic, confusingly designed interfaces that are works of art. We often confuse these with "good interface design" because they are different, new, and beautiful.
I really wish those of us in web/mobile can get off our high horses and learn a bit from un-sexy things like metal presses, diesel locomotives, and airplane cockpits.