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by doodpants 1117 days ago
Don't know about anyone else, but the reason I never bought Super Mario Run was because it required a constant internet connection, AND you had to create an account with Nintendo. (At the time, I had an iPod Touch rather than a phone with a cell connection, and usually kept Wi-Fi turned off to save battery, so I only played games that could run offline. So my situation was probably not common, but Nintendo's choices here still feel a bit invasive.)
1 comments

Yep, and it refused to run if your phone was rooted. A game refusing to run. And of course with no internet connection it wouldn't work so you couldn't play while you were camping even though the entire gameplay was offline. And the moment a new version was released you had to download/install it otherhwise the game would refuse to run, even if you were on wifi 5 minutes earlier and now on mobile data which is super expensive.

They let their extreme love for DRM and proprietariness completely overwhelm the user experience. But instead of asking themselves if that's why it didn't sell well, they of course conclude that they weren't making money because they weren't being scummy enough.

I bought Mario Run and even with the absurd restrictions I enjoyed it and probably would have bought more of their games if they'd continued. Quite the disapointment.