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by lizknope
1125 days ago
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I'm a 25 year professional in the industry so I've never really thought of the hobbyist side. I use software from commercial Cadence and Synopsys that has a list price of over $1 million for a single physical design tool license and we use about 200 of those licenses simultaneously to tape out a chip. Then we spend about $30 million in mask costs. If we make a mistake it is another $20-30 million for new masks and another 4 months in the fab for a new chip. Google / SkyWater / eFabless have this program for 90/130nm chips. That is really old technology from the 2002-2006 time range but it is still useful for a lot of types of chips. https://opensource.googleblog.com/2022/07/SkyWater-and-Googl... https://www.skywatertechnology.com/technology-and-design-ena... https://efabless.com/open_shuttle_program I am curious what kind of hobbyist chips you want to make that can't be done in an FPGA? You can't do custom analog in an FPGA but these days you can find FPGAs with multiple PCIE / USB / HDMI serdes links, DAC, ADC, etc. |
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I think the OP isn't even talking about 2006-level capability but rather something akin to 3D printing for semis that approached even early (i.e. somewhere in the 1960's-1980's range) level fab capability for hobbyists. Obviously it doesn't exist currently, but that's the dream for some.