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by Applejinx 1134 days ago
Closest I've got is a game concept where it's your job to manipulate populations's attitudes. However, this assumes that gamifying something and having people able to do it themselves, would give them insight into seeing it on a grand scale around them… and it assumes they'd be able to do anything useful about it if they did get that insight.

Might be like trying to guide chaos. Get beyond the Dunbar number and you're in trouble.