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by anonymousab 1127 days ago
I'm finding that as I play this game, the frame drops from 30 to ~15 really do suck. It's not just the abilities that do it - it'll happen in the overworld and when walking around villages. In most parts of the game just spinning the camera is enough to tank it and it just feels bad. Though maybe performance varies between earlier and newer switch models.

Dropping from an average of 60 to 30 doesn't feel anywhere near as bad as that, which is one of the key benefits of a higher framerate. If you check out TOTK with a 60fps mod on an emulator, it really is a much, much nicer experience (emulator caveats notwithstanding).

Nintendo often does focus on framerate in several of their other major games. And they have done so as a selling feature for rereleases of past games (including Zelda titles) that were previously locked at 30. In this case I think they just really can't accomplish their design goals with TOTK on the Switch hardware without sacrificing the frame rate. But I bet it would be a major feature of any "next gen" patch for the game if they were to release, say, a Switch 2 any time soon.