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by inhumantsar 1132 days ago
Even if you're a more lightweight model, it's still not very practical to require a dedicated 24GB GPU for every active gamer, whether local or cloud hosted.

For all intents and purposes, it's as much of a non-starter in a production game as the multiple A100 scenario.

Of course that isn't going to remain the case for long as the recent advancements in optimization make their way into live systems, but still.

1 comments

> it's still not very practical to require a dedicated 24GB GPU

totally agreed, you could get away with 12GB too which is in the midrange.

That said yeah it's still not something you could make a game with yet, I'm just pointing out 300GB+ of VRAM isn't the bar for entry here, it is reachable for medium-high end consumers but that's not really including the games resources either, and most gamers aren't medium-high end so...