There isn't any. The Screen Actors Guild is a union that merged with the American Federation of Television and Radio Artists union to make what the grandparent comment is likely referring to as the "actor's guild". They are a traditional labor union and member of the AFL-CIO. They are also seemingly poised to go on strike at the end of next month.
Often times when someone criticizes the idea of unions, it is because they don't fully understand their purpose, flexibility, and flaws. For example, that comment could imply that unions somehow cap payments and benefits, but that isn't some universal truth of unions (that person also could just be using guild as a synonym for union, but that isn't necessarily true and it doesn't appear to be how they're using it). Unions negotiate on behalf of their members. If the union members don't want caps on compensation, the union can negotiate for no caps.
And it may be worth noting that "aspiring actor" is probably not considered the epitome of someone on a guaranteed safe and lucrative career path. But it does guarantee that if they can land a job, they're going to get paid scale (~$1k/day I believe).
The film and television unions are a tough nut to crack. On the west coast, that's almost all there is and if you're working you will be in the union easy. Unless you do youtube/streaming content and most of that is non-union.
On the east coast, you're going to be working probably for 10 years before you can get into your union and it's an uphill struggle the whole way.
And union or not, you're only going to get work if people like working with you. One day with a bad attitude and you can find yourself unable to get hired by anyone. Film and TV is long hours and a stressful environment and nobody wants to work with anyone who makes the day harder.
Is it realistically possible to be a actor or screen writer without joining this union? If not, then isn't the union itself a monopoly and a form of tyranny?
What if a group of distributed "mainstream" (not sure the right term?) writers are unhappy with the rules of their employment, including the rules of their union. Are they able to organize and collectively bargain with both their employers and their union? In other words, when it comes to these large unions that dominate an industry, are sub-groups within that union able to organize and collectively bargain, forming a sub-union of sorts? My understanding is that large unions make it harder for people within the union to organize and collectively bargain, which is, of course, quite ironic.
Unions are democratic entities. A subgroup in that union would need to either directly lobby union leadership or convince their peers. This can include running for union leadership positions themselves.
It works just like democracy does at larger scales. I can't just declare my property its own new state with me as governor just because I don't like the political opinions of the state's leadership. I can however leave that state or leave the country entirely just like a person can leave the union. However, there are obvious repercussions for that decision.
Exactly. I was criticized for using the word tyranny; a union is capable of tyranny to the same extent a democratic government is. Everyone can judge for themselves to what that extent is.
You say a small group can't just form their own country, or in this case, they cannot just form their own union, but they actually could if only the mega-union did not already exist. Thus, my claim that large unions prevent small groups from organizing and collectively bargaining is true. The small group could form their own union if the large union hadn't removed their ability to do so. I feel about large unions the same way I feel about any large group that prevents small groups from organizing.
There are lots of different unions with lots of different structures. This person is saying we should have a union with a structure similar to that union.
Yes. The Animation Guild, IATSE Local 839, is a good model for a programmer's union.[1] TAG represents animators at Disney, Sony, and some lesser studios. (Mostly Disney now, because Disney acquired everybody else.)
This is the current Master Agreement.[2] It specifies minimum wages, but not maximums. "Nothing in this Agreement shall prevent any individual from
negotiating and obtaining from the Producer better conditions
and terms of employment than those herein provided."
See section 5, "Hours". "Time worked on the employee's sixth workday of
the workweek shall be paid at one and one-half (1½) times the hourly
rate provided herein for such employee's classification. Time worked on
the employee's seventh workday of the workweek shall be paid at two
(2) times the hourly rate provided herein for such employee's
classification. Minimum call for the sixth and seventh days shall
be four (4) hours. ... All time worked in excess of fourteen (14) consecutive hours
(including meal periods) from the time of reporting to work shall be
Golden Hours and shall be paid at two (2) times the applicable hourly
rate provided herein for such employee's classification."
These are standard union terms in Hollywood. This is why film scheduling is a discipline but software development scheduling is a joke. Hollywood has crunches, and they hit the producer's budget hard. So planning goes into avoiding crunches.
Despite significant efforts, TAG has been unable to unionize game developers.
The hours bit gets interesting since that also states that animators are hourly rather than salaried.
If you work less than 40 hours in a week, your paycheck is likewise adjusted.
You won't be able to work a 9/80 schedule since the payroll week starts at midnight on Sunday morning. Nor would you necessarily be granted permission.
If you work 6 hours on one day because you were out for some reason rather than 8 hours, you will not necessarily be able to make it up on other days - or even be granted permission to work overtime (because that would be time and a half pay) to compensate.
As programmers we tend to take advantage of the "if all the work gets done we get paid." Get into work at 10 am, leave at 4 pm.
Under the hours provision in that agreement I suspect many programmers would chafe a bit. Under these (and similar) provisions people are butt in a seat for 40 hours a week if they want to be fully paid. Taking a sick child to the doctor on a day for 2 hours means you will only be paid 38 hours for that week.
Often times when someone criticizes the idea of unions, it is because they don't fully understand their purpose, flexibility, and flaws. For example, that comment could imply that unions somehow cap payments and benefits, but that isn't some universal truth of unions (that person also could just be using guild as a synonym for union, but that isn't necessarily true and it doesn't appear to be how they're using it). Unions negotiate on behalf of their members. If the union members don't want caps on compensation, the union can negotiate for no caps.