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by Capricorn2481
1124 days ago
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I wish any of those hit the levels that Warcraft 3 did. Having infinite, sophisticated game modes to play online with others was so fun. Unfortunately Fortnite, Roblox, and Dota 2 have not been able to do this nearly as well. |
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It's basically just a game engine now.
I remember playing the brainy tekkit modpacks (which tend to have 300+ mods inside) that add a whole bunch of new mechanics to the game to the point where you're designing each piece of a factory and trying to put it together to automate resource collection. Then after a week once you finally have all the pieces created, and fuel refined, you can launch off in a rocket to the moon and beyond.
I remember playing the competitive UHC (ultra hardcore) servers. These were the inspiration for pubg/fortnight. Once you die, you're out, last-man-standing wins. 350 players would be randomly dispersed in a 10x10km world. And after 1 hour the world border would shrink in 1km every 10 minutes. If you were outside the border you would be teleported to a random space inside the playzone. What do you do to win? Create alliances? Head for the center to try and build fortifications to get the drop on players who are teleported near the center? Collect resources to build the best weapons and defences to fight people coming in with the ever shifting border? Sneak around to backstab a player and steal their resources? etc... etc... (Badlion UHC was my server of choice, there's some great youtube videos out there)
I remember playing in the casual fun mario-party style minigame servers.
I remember try to survive in the hardcore survival modpacks like the one where you're in a plane that's crashed in the desert next to an abandoned city, and you have to very carefully manage your heat/water while trying to scratch enough to survive while being assaulted by extremely difficult enemies.
I remember playing the nostalgia filled pixelcraft (literally just pokemon in minecraft).
I remember playing the challenging skyblock. This is where you're on a tiny island with a single tree floating in an infinite void, and you need to very carefully use your resources to expand your island to create your own world.
I remember the enhancement mods that just added new features to the game (biomes, creatures, dimensions, technology, magic, etc...)
I remember playing the adventure maps that creators would upload. These are worlds that are essentially read-only, and you're only allowed to interact with what the creator lets you. Essentially an adventure game like Legend of Zelda or Tomb Raider.
I remember just playing the base game with friends.
There's so much to love in minecraft and its mods expand the game so much further.