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by ori_b
1129 days ago
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That's a fine general sentiment. However, in this context it's a problem if you want to assign NULL to a pointer without a cast, which is why C++ added the magically convertible nullptr in addition to the magically convertible `0` constant. char *x = 0; // ok in C and C++
char *y = (void*)0; // ok in C, error in C++
char *z = nullptr; // ok in C++
therefore: #define NULL ((void*)0) // Required by Posix C, invalid C++
#define NULL 0 // Pre-nullptr, the only valid C++ definition
C++ can't define NULL the safe way that Posix C does.I don't understand why it's more acceptable to allow magic `0` conversions than magic `(void*)0` conversions, given that the latter is far less likely to happen by accident -- but here we are. |
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In the end you don't have to chose between '0' and 'nullptr' anyways.