Of course the WSJ may be wrong, but it’s based off of profit whereas your link seems to be revenue. Which would enable both to be true I think.
Regarding the other point of 15-20 years ago, OpenGL only started stagnating on the Mac with 4.1 in 2010. Prior to that gaming was still really missing on a Mac.
I’m also in agreement that it can’t be ignored. I just think it’s overstated.
But in general I think we’re saying the same things, and debating the nuances.