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by Ygg2
1124 days ago
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> Also neither of your examples do any text shaping on the GPU. Sorry, font rendering. I thought font shaping is part of it. Pathfinder and Lyon were libs. > Do you not see at least some level of contradiction to these statements? No? They are discussing Simd and generic interactions. |
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They don't do GPU font rendering either.
Pathfinder isn't widely used -- see my original post about "spinning wheels".
GPU font rendering hasn't demonstrated much real world value for GUIs. Where it does get used a bit is games - an industry that is overwhelmingly C++ for the foreseeable future.
> No? They are discussing Simd and generic interactions.
I was responding to this: "I'd like to add - people have been doing large scale parallel software development for years in C++, in spite of C++."
Regardless, Rust still depends entirely on the years of research and development in C++ for a memory model which is a core underpinning of parallel programming.