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by Jorengarenar 1132 days ago
> Always is a bit strong isn't it? Prior to the Wii their consoles tended to be similar to their contemporaries in processing power.

Yup, you could say Nintendo always thrived on underpowered (compared to competition) hardware.

  NES was twice less powerful than SMS;
  GameBoy didn't even have a color display;
  SNES vs SMD similarity as NES vs SMS;
  GBC was weaker than Neo Geo Pocket or WonderSwan;
  GBA didn't have competition (although, if we count N-Gage...);
  Wii had hardware from previous generation;
  NDS was way worse in raw numbers that PSP;
  3DS analogically with PS Vita;
  Switch isn't even comparable to PS4/X1, let alone PS5/XSX;
What all of those Nintendo consoles have in common? Being their the most successful.

Whereas when Nintendo focused more on being on par in hardware power during 5th gen. (N64) and 6th gen. (GameCube), they didn't sold nearly as much as other generations.

The exception to the pattern are Virtual Boy and Wii U. The former was poorly designed then sacrificed as "filler"; the later flopped due to bad marketing (and naming) + poor decision on betting on "casuals".

In conclusion: as we can see, there is a clear trend, not a rule, but a trend nevertheless.

1 comments

The SNES wasn't at all underpowered compared to the SEGA Mega Drive. In fact, it was better in many ways.
Indeed, it had way less computational power, but other aspects were better. I should have worded it more clearly.