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by CodexArcanum
1133 days ago
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I always feel like I should be doing more with Pharo. I love smalltalks and there's something really fun and playful about working with it, even those with a more "professional" shine on them like Pharo. I've been experimenting with Godot recently and I feel like there's a lot of that spirit in modern gamedev, where the tool is written in itself and gives you all of the same parts to play and build with. I guess I don't really know what my usecase for Pharo is, like what niche is it filling? Maybe I need to build my next web...thing with it and see how it works out? |
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Another use-case is: open-source software where you want to encourage users to just open up "the damn code engine" and hack straight into it, seeing it change on the fly. Like, can you just right click in Windows on a pixel and change the code that underlies it? In Pharo you can! Commercial parties would find this horrible, but it's amazing for full open-source software. Note: I don't think any other language is capable of this!
For web apps, B2B works quite well. B2C, I see scalability issues.
[1] https://github.com/SeasideSt/Parasol
[2] https://github.com/ObjectProfile/Roassal3