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by Gareth321
1140 days ago
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I am convinced this is by design. Apple has leaned heavily into service based revenue. This means recurring revenue. So in their App Store, they heavily incentivise subscriptions over one-time purchases. One of their tools is frequent and rapid API deprecation. This breaks older apps which aren't maintained. Developers must therefore spend much more effort on maintaining software on iOS and macOS (I can still run software on Windows from 20 years ago). This makes the value proposition of selling one-time purchase software poorer. It also means that older software has a much shorter lifespan, so users are forced to purchase software more frequently. I think this is one of the reasons revenue on iOS is so much higher than Android. |
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Buying a one time app for a few quid used to be a normal and a good deal all round (I say this as a customer and iOS developer)
But now EVERYTHING is a monthly subscription. Even for apps that really shouldn’t need any updates - but like you say, they do need constant updates just to remain functions.
It’s created a broken AppStore and I just never pay for anything anymore.