| As a team member, one request that I do have is that don't make Clubhouse's mistake. Someone once told me that Clubhouse was like a house party, where your behavior reflected on who invited you. So it kept the initial community quality high. The minute Clubhouse removed that invite-only policy, the community died very quickly and everything was replaced by the worst sludge imaginable. I think you should keep the invite structure, and increase the number of invites to positive users/communities (as you already do!). And use the graph that naturally forms to inform content moderation. Social shame is a strong motivator that hasn't been properly deployed by a platform yet (mobs on twitter don't count). What I'm thinking about is that if someone you invited directly does something horrible like, posts slurs to a user, then the inviter should also get a notice that their invitee was a horrible human being. And if this inviter's invites end up being toxic people, then it may be a good idea to prune that branch of the tree. This structure will limit growth, necessarily, but it will also give you time to solidify a new kind of structure and a new kind of experiment in social media. I think it is possible to have a high-quality social network that scales. Also, please for the love of god, I want to get my mom to use the platform, can you make sure that stuff doesn't break containment? |
Ages ago, I suggested that slashdot (or successor) adopt a mafia-style system of vouching. So that members police their own.
I invite you to slashdot, so your reputation (karma, whatever) impacts my own. In a way, you become my responsibility. To protect my own rep, I may have to kick you off the system.
If you in turn invite others, they also factor into my rep. Kicking you off would also kick off all your invites. And so on.