| I think the way you’ve framed “problems” is off the mark. I’ll try to explain my view but it’s not straightforward and I am struggling a bit as I write below. The way I see it, what the GP is getting at is the idea that human societies require challenges or else they stagnate, collapse, and vanish. We can observe this on an individual level and GP is generalizing it to societies which I agree with but I doubt this is “settled”. On a personal level, if you have achieved some form of post-scarcity, you will still complain — about the weather, the local sports team, your idiot cofounder, whatever. A less fortunate person might be complaining that they can’t afford time with their kids because they’re at their second job. The point is that everyone will find problems in their life. And those problems are a form of challenge. And a life truly without challenge is unbelievably boring. Like kill-yourself boring. If there is no struggle, there is no point. The struggle gives humans purpose and meaning. Without struggle there can be no achievement in the same way that shadows require light. So, with all of that in mind, I think the point is that even with AGI, humans will require new challenges. And if AGI enables post-scarcity for ~everyone, that just means ~everyone will be inventing challenges for themselves. So there is no end game where the challenges taper off and we enter some kind of stability. I, and I think GP, think that stability would actually be an extinction level event for our society. Person by person, I think the kind of challenge varies. What do you dream of doing if you had no constraints on your time? How many years would you spend smoking weed and playing video games before you got bored of that? Video games that hold your attention do so by being challenging (btw). It was about a year, for me. > Do humans really want to solve all problems? No, we want challenges that provide a sense of accomplishment when they have been overcome. Thank you for reading my ramble, hope it helps. |
I imagine if I were a bored and aggressive, egotistical, charismatic individual then I perhaps might try to conquer the neighboring village.