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by kllrnohj
1140 days ago
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I think your doing your own revionist history here. The rumors are all that Apple is the one that blocked Khronos' initial attempts with the "Long Peaks" proposal that was supposed to become OpenGL 3. And while Metal was released in 2014, Apple had already stopped updating OpenGL way back in 2010. Apple is also supposedly engaged in a legal dispute with Khronos, which is why they so vehemently rejected SPIR-V in webgpu. Mantle (which is what became Vulkan) also came out before Metal did (2013 vs. 2014) > Direct X 12 seemed like a similar response from Microsoft That seems like a stretch since nobody ever expected Microsoft to do anything aligned with Khronos. They'd been doing their own thing for a decade+, why would you think DX12 was anything different? |
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