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by koromak 1145 days ago
Theres momentum, turning around is much slower than moving forward like most games
2 comments

IMO, the game design mistake here was having too little momentum. There should be an excessive amount of momentum, so the player immediately understands that the levels will be impossible if they turn around.
But that's not what this game is doing though. I fumbled and reversed direction picking up the key and still got to the door in time.