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by Ogre
5235 days ago
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I can't recall the exact details, but just days or maybe a week before gold master of one title I worked on, there was a case where an object's virtual table was getting munged somehow. I do remember I managed to figure out exactly what was happening. But the amount and type of work it would take to fix would have likely delayed shipping. So I wrote some code that constructed a new object of the same type on the stack, then memcpy(&realObject, &stackObject,
(char * )&stackObject.m_firstDataMember - (char * )&stackObject));
It worked. I'm not proud of it, but I am amused by it. I'm sure it wasn't guaranteed to work by any standard, but in practice worked fine for us. |
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