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by logistark 1144 days ago
Microsoft have in 2021 the 60-70% of global cloud gaming services representing 1-3% of the gaming industry. Is true that this number have been growing, but anyway the reasons that are using is backed by the idea that ultimately the Cloud Gaming Services will take over all the industry. But this is just especulation, and probably even if this is true this would happen even without Microsoft buying Activision.
1 comments

It's speculation based on marketing hype that isn't found in the product.

I have access to xCloud. The lag is unreal. I don't see how they will get the lag down to an acceptable level for the kinds of games that Activision makes.

Cloud gaming makes sense for party games, turn-based games, anything that doesn't require reflexes. This leaves out everything Activision makes.

There is no evidence that the lag issues with cloud gaming are solvable.