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by streptomycin 5246 days ago
This isn't an answer to your question, but I think it would be pretty easy to come up with a few rule changes to make Catan deterministic.

You could get rid of the dice rolls by saying that a tile with a certain number on it will produce a resource every X turns.

The robber could either be completely eliminated, or you could just have players take turns moving it at some interval.