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by bobdvb
1153 days ago
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People used their service to run the illegal streams and then didn't pay for it. Or they abused a free trial credits and MUX got a takedown notice, so someone used their service for free and they got a bad rep for it. As a side note, another way to look at this is like email spam relays. Illegal activity utilising public services to deliver content (although in this case those receiving it will actually want the traffic). It still hurts the reputation of the service provider with people who spend a lot of money. I don't work for MUX but I work in live sports and we certainly appreciate service providers who prevent piracy, as well as have a negative opinion of those that don't (e.g. Cloudflare). I know my views are about as popular as health insurance providers among a significant number of people here. But ultimately I work in tech for a company that's investing a huge amount of effort into getting rights to consumers (based on what we've been able to license) and when people steal our work to profit from it, it sucks. Don't hate the player, hate the game. |
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I’m curious in the economics of it. The people who are streaming have economics too, their time is worth something they could be doing something else with it. They are finding the source material, perhaps paying for it, finding a way to upload it, sharing links and distributing it, bearing whatever risks and consequences come, etc.
I don’t know much about the economics of pirate streaming. Are they doing this for financial gain, and if so what are the numbers? Or maybe they’re doing it out of the Robin Hood sense of justice, take the streams and distribute it for the greater good.
Every time I hear numbers about piracy they’re always vague, there’s no breakdown.