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by gerdesj
1151 days ago
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My Commodore 64 has a USB interface nowadays (and a few replaced caps). Originally it only had a tape "drive" ie cassette. After a few years we got a 1541 floppy disc unit. Tick, tick tick, whiirrrrrrrr (think: trilled r on speed), fut (etc). Instead of 10-15 mins to load a game it loaded in a fair few seconds. Bear in mind that the 64 refers to 64 kilobytes. $ ls -lh /usr/bin/cp
-rwxr-xr-x 1 root root 123K Apr 3 19:00 /usr/bin/cp
The copy command on this laptop is 123Kb! ls is 135K. Elite on the C-64 has filled 3D polygonal space ships, space stations and stuff, a whopper of a galaxy and a HUD that gives you an excellent idea of what is where in 3D. You get a trading system and ship upgrades etc. Oh and music - The Blue Danube should play when one is docking with a space station. Obviously you'll need a driver for the joystick and keyboard too. You don't get the whole 64Kb to play with either - a fair bit of that is used by the system itself.Before the C64 I used a ZX81 and before that a ZX80 - they had roughly 1 kilobyte of RAM. The ZX81 had a RAM pack upgrade which added 16Kb. It was a bit wobbly and required a strip of Bluetac to stop it crashing the computer when nudged. An uncle of mine calls "bloody luxury" on that - he learned programming with punched cards - probably ForTran. This laptop's kernel is 12M and initramfs is 14M and a fallback image of 70M. Add to that a microcode image (7M). You'll be glad to hear that Kermit weighs in at a svelte 26K (I've just installed it from the Arch AUR) |
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