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by __cayenne__
1150 days ago
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Currently using gpt-3.5-turbo. All state has a json representation that gets based between the game engine and the LLM. In v0.2 not handling the context window super well, planning to use a "memory" management prompt + storing state in game engine in v0.3 |
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What issues (if any) did you have storing state in json and just plopping that in the context window?