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by philberty 1145 days ago
The biggest problem Rust has is that "no_core" is so poorly understood at this point that i doubt a comprehensive spec is even possible to explain:

1. Type inference taking into account higher ranked trait bounds

  - Slices in libcore work via the Index lang item so its like taking an index operator overload to a range lang item but the generic types in the range need to be unified with the higher ranked trait bound to eventually figure out that they are meant to be of usize.
2. Method resolution its almost a joke at this point how complicated it is in Rust.

  - The autoderef cycle sounds simple when you read this: https://web.mit.edu/rust-lang_v1.25/arch/amd64_ubuntu1404/share/doc/rust/html/book/first-edition/deref-coercions.html

  - But this misses so much extra context information
3. Macro invocations there are really subtle rules on how you treat macro invocations such as this which is not documented at all https://github.com/Rust-GCC/gccrs/blob/master/gcc/rust/expan...

</rant>

Some day I personally want to write a blog post about how complicated and under spec'd Rust is, then write one about the stuff i do like it such as iterators being part of libcore so i don't need reactive extensions.

1 comments

Hm... I'm not sure I understand. Why would you expect no_core to be specified? It's an implementation detail of rustc, not part of the language.
No core _is_ the Rust language, libcore is just a library which adds the "Rust abstractions" so you can actually write a for loop or create a slice or deref, add or anything else.

Libcore just gets compiled like any other rust crate just it does not have access to abstractions.

For example, you can still write C code without libc because C is a language libc is just a library libcore is pretty much the same. Though Rust makes alot of assumptions that libcore _should_ be there but its possible for it not to be.

> For example, you can still write C code without libc because C is a language libc is just a library libcore is pretty much the same. Though Rust makes alot of assumptions that libcore _should_ be there but its possible for it not to be.

The same core/std distinction exists in C. The headers float.h, iso646.h, limits.h, stdalign.h, stdarg.h, stdbit.h, stdbool.h, stddef.h, stdint.h, stdnoreturn.h, and parts of string.h, stdlib.h, fenv.h, and math.h are required to be supported in freestanding mode.

And, frankly, just about every language has this kind of core library/standard library distinction; at some point, parts of the compiler implementation of the language need to work with the library implementation details, and vice versa. Languages like Rust and C are somewhat unusual in actually identifying a subset of the standard library that is usable without a complete implementation of the standard library.

core is part of the language (or at least, many parts of it are).

The way that rustc currently splits this up is an implementation detail of rustc, not something that must be copied exactly. Rust without core is not Rust. It's not even usable.

You need to provide the langitems, it's true that core has a lot more than just the langitems, but the langitems are a lot and as somebody pointed to me on HN recently, they chase through into related stuff.

I was like, Option isn't special but, well, you do need to provide Some and None, and those are clearly two halves of an enum, so - that's Option is what that is.

You need Try, and unless you're going to write Try yourself to have some other behaviour that means you're writing ControlFlow and Result as well as Option.

I think that the work needed to make Ipv4Addr::is_documentation - a predicate which tells you whether the IPv4 Address you've got is, in fact, one reserved for documentation by the IETF RFC 5737 - is tiny compared to the struggle to get u32::is_power_of_two - a predicate which tells you if a 32-bit integer is a power of two - and so even though doubtless Rust doesn't care whether the former part of the core library works you might just as well.

A binary number is a power of two iff only a single bit is set, so pretty trivial to implement.
Sure, it's literally self.count_ones() == 1 -- so we just implement count_ones() and ah, well, we could do all this by hand but turns out (fill in name of CPU) has a CPU instruction specifically for this. Rust calls the intrinsic we're about to go write intrinsics::ctpop()

Now we're writing per-ISA intrinsics, what was our goal again? Maybe I was too oblique, this stuff is all rabbit holes is what I was getting at. We're lucky these people even re-surface periodically with work and a blog post.

Or (x & (x-1)) and let the compiler figure that out.