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by cortensinger 1145 days ago
We have actually created a few USB/wired versions of our device, specifically with gaming latency concerns in mind! We made a version for our friend and Augmental champion, Rocky NoHands (https://twitter.com/RockyNoHands), to complement his QuadStick gaming setup. In our test sessions together, there were no battery power issues as the wired prototype uses the USB for both communication and power. With that prototype, we had the added benefit of being able to debug simultaneously over Bluetooth without interfering with any USB data transmission. You can watch Rocky play Apex using this wired version as a Left Analog Input (movement commands) in a few clips in our promotional video. Hopefully one day in the future we will be able to offer a wired version of the MouthPad^ to our customers! Also, as we optimize our firmware to support improved power-saving techniques, we hope to see our current battery lifetimes increase from ~5.5 hours.
1 comments

> Also, as we optimize our firmware to support improved power-saving techniques, we hope to see our current battery lifetimes increase from ~5.5 hours.

Do you have a plans to use thermal energy or something based on movement? I would like to blow a whistle or to do something with sculls to rotate some generator.

I cant say that Im not interested in clever ways to draw power from the mouth, of which there are many cool options, but the reality is such that we wont really be able to address many of these features until we receive funding to support our growth so that we can dedicate an R&D team to tackle some of these tasks. Until then, our team count remains in the single digits.