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by sudosysgen 1155 days ago
Windows already has a system for detecting what is and isn't a game for purposes of switchable graphics laptops, so I imagine they reuse that.

You can get pretty good heuristics by looking at graphics API usage.

On Linux you could just put the appropriate taskset or numactl command in your game shortcut, it's pretty easy.

1 comments

And this works pretty well, there's flickering on screen, but it is switching graphics. Maybe there's also some mouse stuttering or something as threads are moved to the active chiplet. This basically seems like AMD's version of big.LITTLE, except there's only a cache and frequency difference between cores, not altogether different cores.