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by cmf028 5240 days ago
Hardware acceleration for Canvas and SVG makes a huge difference in this case.

Firefox 4+ (Windows Vista/7), IE9+ (Windows Vista/7), Chrome(I forget which version)+ (All Windows, Mac Soon), and Safari 5+ (OSX) all support hardware acceleration of Canvas.

Opera development builds support hardware acceleration too.

Chrome Beta on Android supports hardware acceleration of Canvas. iPhone 4S also supports hardware acceleration of Canvas.

Hardware accelerated Canvas completely destroys Flash on the Desktop.

A lot has changed in `~2 years

Not to mention that modern JS engines outperform even statically typed AS3 code.

Of course, if you don't have a supported graphics card for your computer, you won't get hardware acceleration.

However, I imagine this won't be a problem on Mobile once Android 4.0 eclipses other versions of Android since Hardware acceleration is a standard Android 4.0 feature.