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by taeric 1147 days ago
Thinking more on it, I am not too shocked that they would use uncompressed assets "at rest" on the machine. This is especially true for games mailed out on disks or cartridges. I'm still a little surprised, so the links are neat to read on.

I am kind of curious on why they wouldn't use compression in transport, as it were. I'm still mostly assuming that they do.

1 comments

Yeah I don't understand why they don't just decompress the audio into RAM as the map loads. Or even just to some swap space.