|
|
|
|
|
by illiarian
1152 days ago
|
|
> as that is a part of the core semantics for BEAM languages. It's a part of the semantics of the runtime: - an actor is all but guaranteed to not bring down the runtime - an actor is all but guaranteed to never affect other actors - runtime knows how put processes to sleep until the message they listen to arrives. This means all functions are re-entrant. Well, any process is put to sleep after a cretain number of reductions so that no process takes away time from other processes. - runtime all but guarantees that process errors are a) isolated and b) propagated. That is when a process dies all other processes that monitor it are guaranteed to receive a notification. That's why supervision hierarchies in Erlang are possible |
|
This paragraph seems confused. Re-entrancy doesn't have a lot to do with sleeping. Do you perhaps mean to say something about preemption? BEAM/ERTS is not really preemptive, a process can only be suspended at specific places, but one of those places is function calls (aka reductions) and BEAM languages don't offer looping constructs other than recursion, so it's hard to go for very long without calling a function, so it's effectively/semanticaly preemptive, unless there's naughty things in NIFs you brought, or the native code provided by ERTS.
Processes being descheduled after a while doesn't mean they didn't take away time from other processes: if you have one cpu and one process running an infinite loop, adding a second one takes cpu time away from the first, but they both will get some time (if they're both set to the same priority)