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by GTP
1163 days ago
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Your original question was about the existence of other technologies apart form blockchains allowing for transfer of game assets, and I answered that. My two main points are that there are other ways of doing it, and that the core issue is more about opening a canworm of game design problems rather than finding a technical solution to the exchange of information between games. I still think that the added benefits of using a blockchain in this particular scenario are very little and not relevant in practice (e.g. a game studio doesn't close overnight, so users would have time to transfer their items somewhere else and I think no bank would accept my Minecraft diamond sword as a collateral for a loan), but these are my personal opinions and as such are debatable. |
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There are always potential other ways of doing something, but blockchains are readily available now. It’s like looking at a python library and commenting “i could implement some of that functionality in C, you don’t need to use python”. At some point it becomes a matter of reinventing the wheel.
> I think no bank would accept my Minecraft diamond sword as a collateral for a loan
Nftfi and BendDao are two protocols that can be used to obtain cryptocurrency loans on NFTs.