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by arandomJohn 5245 days ago
That is interesting to me. I've developed an iOS game that uses precises touch/swipe gestures to control movement. In iOS 3.2 Apple changed the infrastructure for touch events such that there is a huge (100ms) lag for a swipe event. This made my game perform terribly in certain situations. I filed a bug with Apple and even spoke to an Apple engineer. I was told that the lag is there for system level gesture recognition and there is nothing to fix.
1 comments

Are you using UIGestureRecognizers or UITouch events?