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I think OP is specifically talking about the array of bits that make up “the Super Mario Brothers ROM image” and music, and not the trademarked characters, level designs, and so on in the game. There is no way in hell Nintendo still makes significant revenue from selling, say, the Super Mario Brothers NES cartridge, or its software image. It is effectively “locked away” in a vault until freed from the bonds of copyright. This happens to so many old works, because copyright is so ridiculously long. I would love to see a histogram of how much profit all copyright holders make from all artistic products, year by year. I would guess that, for the vast, vast number of works, 99.99 or more percent, they make all their money in less than 10 years and for the remaining 100 or whatever years the work makes $0 and just sits there, wastefully and needlessly kept from the public. |
This encourages IP owners to use it or lose it.