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by skurry
5241 days ago
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Have you seen Rain Man? Remember that control room from which the casino executive monitors what's going on on the casino floor? That dashboard is your virtual control room. To me, the "free-to-play" social gaming industry appears to be eerily similar to the gambling industry. You even use the same terminology ("whales"). And the gambling industry has always been a little shady, trying to squeeze as much money as they can out of people who can't really afford it. Maybe that's why it appears creepy to some of us? |
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I'm obviously aware of what goes on in the industry and its similarities to gambling are something I think about a lot. But as an analyst, I feel like I have a lot of power in helping to create games that are fun and engaging, plus learning how to drive a product to be successful. I don't think of it as a spam machine or a front for taking money from the poor.
Maybe the business model needs to be changed. If its virtual currency that makes it creepy, then maybe switching to a fixed-cost product is something the industry as a whole needs to move to. We're still in the infancy here in learning how to harness mobile devices to make better products.