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by zeen
5242 days ago
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Fully detecting a scene's lighting is a complex problem. This paper from last year was quite interesting: "Rendering Synthetic Objects into Legacy Photographs" - http://kevinkarsch.com/publications/sa11.html This combined with existing techniques of constructing 3D geometry out of videos could work really well if say you wish to construct a game level out of a real scene. Raytracing complex scenes on a hand-held device at interactive frame rates is still quite a bit off. But techniques where a lot of the calculations can be done offline are possible to use today (radiosity, etc). |
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