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by vouwfietsman
1169 days ago
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Still a weird take, as the ECS approach makes it much easier to do AoS vs SoA which is actually great for access/loop performance. I'm sure there's examples where a non-ECS approach beats out an ECS approach. But to say that ECS incurs more overhead generally is just plain false. ECS are obviously more efficient for traversing a subset of your entity data if that subset resides in one small component, simply because the total span of bytes accessed is lower and the cache hit rate is higher. I would be more inclined to claim the opposite: that ECS systems are generally MORE performant than arrays of entities, but you can really only be wrong when making general claims like that. |
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