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by illiarian
1171 days ago
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I've also seen a few game devs saying ECS are useless in quite a few situations (or, at least, a very zealous adherence to ECS). I guess it's one of those things that you don't know until you try (and hit the limits of using or not-using one). I'm also reminded of Robert Nystrom's "Is There More to Game Architecture Than ECS": https://youtu.be/JxI3Eu5DPwE (Yes, Robert Nystrom of Game Programming Patterns and Crafting Interpreters) |
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