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by pjmlp 1174 days ago
And that is why Linux games hardly grow their market relevance, it is either emulating Windows, emulating game consoles, or retrogaming.
1 comments

Gaming as a whole is almost entirely multi platform these days, aside from a few first party published titles.

Anything playable on MacOS also works on windows. Most mid budget indie games on Windows also have switch ports. Bigger budget ones have PS5 versions. We’re at a point where you just buy what suits your budget and if there’s one exclusive that you want.

It’s not like the Genesis vs the SNES where the libraries were almost entirely different and games were designed with that hardware’s unique strengths in mind.

Linux’s main path to gaming success is being a cheaper, less annoying version of Windows.

Proton is not the same as being multi platform, and will eventually back fire OS/2 style.

Keep pushing that success market share beyond 2%, to the next 20 years and 4%.