| Jason Thomas, former CoScreen CTO here. I am an avid Synergy user, and what they have accomplished in terms of direct mouse/keyboard input synchronization is very impressive, and I use it on a daily basis. I can say however, it's very different than CoScreen and what CoScreen seeks to achieve, and is performed in a technically different manner. CoScreen injects mouse interaction and keyboard presses directly into a window on OSX (if it isn't a weird type of window like an emulator, or something that captures and handles input on a very low level). Synergy simulates mouse movements/events directly over windows, interfering with the position/location and current state of the remote cursor. It's much more like a remote mouse-driver for a lack of a better comparison. In many ways this is more performant, simpler, and works on a wider variety of windows right out of the box. On another level it interferes more with remote users, and prevents multi-player collaboration. I definitely could see us producing a mode that is LAN focussed and which provides synergy like behavior, but the current remote collaboration is really geared from a UX perspective around multi-player in CoScreen. |