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by sgrove
1181 days ago
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I haven't put much effort into it yet, but I've found it to be somewhere in the middle of an independent story teller and a human-amplifying story teller. For example, having it give you options that you can choose from (e.g. https://www.youtube.com/watch?v=vff-8H-cZ7w ) can help keep the story focused. On the other hand, there are times where you want to ask the story teller if it's possible for you to do X - I think an iterative loop of that would probably be a happy middle ground (with next to no effort). On the other other hand, maybe the original system prompt needs to include, "Don't let the player do anything that's out of place for the story". Lots and lots of ways to experiment here. Oh, and it's also fun to hook up each "step" in the story to StableDiffusion to have it output a dramatic rendering of your story so far. I hooked up one scene from the YouTube video above to Midjourney and got quite a nice illustration out: https://media.discordapp.net/attachments/1051015357340602398... ---------------- (Midjourney prompt: "Dungeons and dragons comic book: "You find yourself at the entrance of a long-lost temple deep in the jungle... climb the temple to look for clues about the builders You take a step towards the jaguar, brandishing your sword and yelling at the top of your lungs. The jaguar hesitates for a moment, but then charges forward, claws bared. You ready yourself for the attack, determined to defend yourself "attack with sword' You and the jaguar continue to circle each other, both waiting for the other to make a move. Suddenly, the jaguar pounces, but you manage to dodge out of the way just in time. You counterattack with your sword" --v 5 ") |
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