|
|
|
|
|
by gwoolhurme
1172 days ago
|
|
I don't think you are being difficult at all! Also, in fairness I've only ran into it once that I can remember off the top of my head but there was a problem with an optimization flag settings. A crash would only happen with a certain higher level optimization flag (you can also get linker issues but that is not really the issue here). When you get a compiler bug, or it feels like there is no way your source code could be wrong, sometimes it can be at a level that looking at the disassembly code can be inspected compared it with your written source code. In 10 years of doing iOS stuff I've only ever had to do it once. An edge case of an edge case, but I am glad that I could have run into that problem. |
|