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by jsankey 5252 days ago
I wonder how much of this is because iOS apps are typically priced so cheaply. The thinking goes something like "If you can buy quality apps for $1.99 then how much could they cost to make?". Of course some apps make a lot of money at this price point, but it's widely reported that the vast majority make a loss on the developers' time. I suspect even the majority of non-junk apps (which rules out a lot of apps!) make a loss in this sense. If developers aren't valuing their work correctly, how/why would the people hiring them?