|
|
|
|
|
by MachineBurning
1181 days ago
|
|
The person who wrote the post says that they can produce the same quality content in "2-3 days" instead of "several weeks", and that there are two people working in essentially the same position. If the amount of content to be produced remains constant, then from a purely financial point of view the company should be looking at cutting one of them. AI would have then taken their job. For the amount of content to be produced to not remain constant either the studio would have to go for increased art quality, or scale up the rest of the business to keep up with the new art productivity. It's not clear they'd make that decision over cutting their art department spending in two. At the very least their job is at risk. |
|
In general, creative roles like artists are the sum value of their education and experience, not just their measured output. If you don't possess art history vocabulary, you're going to be very limited in prompting or designing more advanced embeddings and LoRA or training models. I'm seeing this a lot right now - people don't want to share their prompts because they don't want everyone to know how much the model carried them and how little any actual "prompt engineering" went into it.
The smart thing for their boss to do would be to scale projects and have one of them focus on managing and filtering the new volume of assets. Since it sounds like they like working from scratch, even adding external time to "research tooling and methods" would probably keep them happy until they find the challenge in their new duties.