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by joseda-hg 1183 days ago
I don't know how comparable the examples are

Ignorig the what if's The "enjoyment" of playing a FlightSim is trying to be as much of a competent pilot as you can, in GTA you derive said enjoyment by acting as someone with complete disregard for consequences. (Both steer you to something, still, because no consequences people try the alternatives, like everyones short lived attempt to follow laws in GTA)

People intentionally torturing the Sims seems a lot more appropiate, and comparably common

Removing consequence from action means that the only thing stopping you is your own morality, which is dangerous (Would you rather destroy the life of a random no one you will never see, or that of a lifelong colleague/partner/friend?)