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by kayodelycaon 1182 days ago
Independent contractors would have no leverage because there are too many people who will do the job. Also, companies won't like someone paying per hour when they can push 80+ hour workweeks on salaried employees.
1 comments

Are there?

Even for Amazon warehouses they churned through people faster than they could find new ones and that were jobs where you basically have to be healthy enough to carry things so not requiring much.

Development or working on game requires quite some knowledge of specialized tools. Then that toolset in game industry varies a lot.

I don’t think there are that many Unity developers one can hire on the spot.

There is a lot of domain specific knowledge for sure. There is a huge difference between, "I made a flappy bird clone/shitty side scroller in Unity" vs someone who actually knows how to make a triple-A level game. The former requires, can you spend 4 hours watching youtube videos on a saturday night and literally just mimicking the video. And there are people who become the latter developer starting as the former. But there is a lot that has to happen in between.