Hacker News new | ask | show | jobs
by toddrossdiy 1188 days ago
Sorry to hear that! Unfortunately the new svg filter stuff requires hardware acceleration to work at any decent speed on a computer. I haven’t nailed down the exact reasons that make it available or not, but in general, integrated graphics don’t seem to handle it too well. The current public release should still work well for you if you check out dungeonmapdoodler.com/draw, and once I release these new changes, I plan to keep that older version available to use for people who can’t run this one on their computer
1 comments

I mean, I can run modern games at 60hz 4k resolution, so I’m inclined to believe my PC should be able to deal with the website ;)

Don’t go out of your way for me though, I doubt I’d ever actually use it.

Ah that's interesting then, I wonder if it's a linux specific issue with hardware acceleration? I know anything that's unable to offload the svg filters to the gpu runs terribly, and it makes the cpu spike to 100%. I'm hoping that browsers improve in the long run, but I'm also hoping I can figure out some ways to make it run better than it currently does.
Huh, yeah, that’s curious. It only has the one graphics card, so it would have to fall back to software rendering entirely. Which certainly explains the framerate I guess.