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by CountSessine 1180 days ago
You sent it triangles with aRGB color, and it interpolated and rasterized them. Dat's it. Total dud compared to Voodoo 3DFx or ATI Rage3D

I don't get it - that was what all gfx chips were before shaders came along. That's not unlike how the PS2's GS chip worked too. Texturing and triangles was everything. What feature did the Voodoo have that the 740 didn't?

1 comments

3dfx/ATI were faster.
Ah - I see. Yeah, raw performance was (and is) really an enabling feature with gfx chips.